Vulkan: A Next Generation Graphics API for Android Michael Lentine Abstract: This presentation will introduce the Vulkan API for Android. Vulkan is designed to be a cross-platform graphics API that allows the application to get as much performance as possible out of the GPU. This allows the application to achieve a significantly increased level of graphical fidelity, particularly on mobile architectures, while simultaneously reducing power and prolonging battery life. Bio: Michael Lentine is a software engineer at Google where he has primarily focused on the Android graphics platform. He received his Ph.D. from Stanford University in 2012 where he focused on computer graphics and physically based simulation. He also has extensive experience working in graphics for both game and visual effects companies. |
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